My former course of study â€œMedieninformatikâ€ (Media Informatics) at Hochschule Harz just celebrated its 10 years jubilee on the 10th of November 2007. I had been invited to give a talk about Pervasive Gaming and it was a great pleasure to come back to the place where my academic career started and to see so many familiar faces.
Later in the evening they were running the MINFF-Award which is a kind of demo competition with strong audience feedback. Eberhard Hoegerle, our former professor, asked if we had anything to enter the competition and that there would still be more than an hour left until the deadline. So we took the challenge and created a realtime demo, based on an unreleased OpenGL routine of mine. We just made it into the competition in time and it was great fun!
You can view the final video version of this demo called â€œFacesâ€ in a variety of formats:
- DVD Image (240 MB, best quality, just burn with Nero)
- MPEG2 file (232 MB, best quality)
- MPEG1 file (39 MB, low quality, easy to play everywhere)
- YouTube (online, lowest quality, easiest to play right now)